sinanata/unity-mesh-fracture
Drop-in Voronoi mesh fracturing for Unity URP. Pure-C# fragmentation, watertight fragments, optional Unity-physics bouncing, alpha-fade dissolve, and a pre-bake cache with cooked convex hulls.
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Drop-in Voronoi mesh fracturing for Unity URP. Pure-C# fragmentation, watertight fragments, optional Unity-physics bouncing, alpha-fade dissolve, and a pre-bake cache with cooked convex hulls.